battleofai
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battleofai
battleofai
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Index
A
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B
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C
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F
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G
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H
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I
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J
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L
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M
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N
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O
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P
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R
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S
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T
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U
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V
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W
A
ABORTED (battleofai.enums.GameState attribute)
active_player (battleofai.game.Game attribute)
B
BASE (battleofai.http.GamesRoute attribute)
(battleofai.http.IAMRoute attribute)
(battleofai.http.Route attribute)
battleofai (module)
battleofai.abc (module)
battleofai.client (module)
battleofai.config (module)
battleofai.enums (module)
battleofai.errors (module)
battleofai.game (module)
battleofai.game_session (module)
battleofai.game_types (module)
battleofai.http (module)
BOAIException
bucket (battleofai.http.Route attribute)
C
callback() (battleofai.client.Client method)
cancel() (battleofai.game_session.GameSession method)
check_and_update_token() (battleofai.client.Client method)
client (battleofai.game_session.GameSession attribute)
Client (class in battleofai.client)
ClientException
close() (battleofai.client.Client method)
(battleofai.http.HTTPClient method)
Config (class in battleofai.config)
Core (class in battleofai.game_types)
create() (battleofai.game.Game class method)
create_game() (battleofai.abc.Match class method)
(battleofai.http.HTTPClient method)
create_session() (battleofai.client.Client method)
current_board (battleofai.game.Game attribute)
F
find_match() (battleofai.game_session.GameSession method)
FINISHED (battleofai.enums.GameState attribute)
Forbidden
from_json_file() (battleofai.config.Config method)
from_python_file() (battleofai.config.Config method)
G
game (battleofai.abc.Match attribute)
Game (class in battleofai.game)
GameSession (class in battleofai.game_session)
GamesRoute (class in battleofai.http)
GameState (class in battleofai.enums)
GameType (class in battleofai.abc)
GET (battleofai.http.Method attribute)
get() (battleofai.game.Game class method)
get_all() (battleofai.game.Game class method)
get_callback() (battleofai.client.Client method)
get_game() (battleofai.http.HTTPClient method)
get_games() (battleofai.http.HTTPClient method)
get_symbol() (battleofai.game_types.Core static method)
H
history (battleofai.game.Game attribute)
HTTPClient (class in battleofai.http)
HTTPException
I
IAMRoute (class in battleofai.http)
id (battleofai.game.Game attribute)
is_active (battleofai.abc.Match attribute)
is_running (battleofai.game_session.GameSession attribute)
J
join_game() (battleofai.abc.Match method)
L
list() (battleofai.game.Game class method)
login() (battleofai.client.Client method)
(battleofai.http.HTTPClient method)
LoginFailure
M
MAJOR_PARAMS (battleofai.http.GamesRoute attribute)
(battleofai.http.IAMRoute attribute)
(battleofai.http.Route attribute)
make_turn() (battleofai.abc.Match method)
(battleofai.game.Game method)
(battleofai.game_types.Core method)
(battleofai.http.HTTPClient method)
match (battleofai.game_session.GameSession attribute)
Match (class in battleofai.abc)
message (battleofai.errors.HTTPException attribute)
Method (class in battleofai.http)
N
name (battleofai.game.Game attribute)
NON_EXISTENT (battleofai.enums.GameState attribute)
NotFound
O
on_ready() (battleofai.client.Client method)
open_games() (battleofai.abc.Match class method)
open_slots (battleofai.game.Game attribute)
opponents (battleofai.abc.Match attribute)
P
password (battleofai.config.Config attribute)
play() (battleofai.abc.Match method)
(battleofai.game_types.Core method)
player_auth (battleofai.http.HTTPClient attribute)
players (battleofai.game.Game attribute)
POST (battleofai.http.Method attribute)
pull() (battleofai.game.Game method)
R
ready (battleofai.abc.Match attribute)
register_callback() (battleofai.client.Client method)
register_client() (battleofai.game_session.GameSession method)
register_player() (battleofai.http.HTTPClient method)
register_session() (battleofai.client.Client method)
rejoin_ongoing_game() (battleofai.abc.Match method)
request() (battleofai.http.HTTPClient method)
response (battleofai.errors.HTTPException attribute)
result (battleofai.game_session.GameSession attribute)
Route (class in battleofai.http)
run() (battleofai.client.Client method)
(battleofai.game_session.GameSession method)
run_for_client() (battleofai.game_session.GameSession method)
run_match() (battleofai.game_session.GameSession method)
run_sessions() (battleofai.client.Client method)
S
sessions (battleofai.client.Client attribute)
set_credentials() (battleofai.client.Client method)
set_match() (battleofai.game_session.GameSession method)
setup() (battleofai.game_session.GameSession method)
start() (battleofai.client.Client method)
STARTED (battleofai.enums.GameState attribute)
state (battleofai.game.Game attribute)
symbol (battleofai.game_types.Core attribute)
T
task (battleofai.game_session.GameSession attribute)
token (battleofai.http.HTTPClient attribute)
U
Unauthorized
update() (battleofai.game.Game method)
username (battleofai.config.Config attribute)
V
validate_token() (battleofai.http.HTTPClient method)
W
WAITING (battleofai.enums.GameState attribute)
winning_player (battleofai.game.Game attribute)
won (battleofai.abc.Match attribute)
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